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Using an Alternate Lua Engine

By default, LDE ships with the LDE Runtime which is based on LuaJIT.

But LDE supports usage of other Lua Engines, such as Lua 5.4

To do this, edit your lde.json to provide which program to run instead of using LDE.

{
	"name": "myproject",
	"engine": "lua5.4"
}

After this, lde run will try to use that engine you provided.

This currently does NOT support running tests, which are integrated with the LDE runtime!